The Infinite Zenith

Where insights on anime, games and life converge

Tag Archives: Girls und Panzer Final Chapter

Girls und Panzer Das Finale Part Three OVA: Daikon War!

“What do I know of man’s destiny? I could tell you more about radishes” –Samuel Beckett

Miho, Saori, Hana, Mako and Yukari head off to Ooarai’s Agriculture Department to deliver some documents for their representative, Jane, although they struggle to acclimatise to their horses, which were provided so they don’t have to walk. It turns out that the agriculture representative has missed a series of meetings, and as a result, is short a bunch of printouts. As Saori and the others travel further, the rice fields give way to the foothills. Here, they speak with a farmer who indicates that Jane’s in pursuit of a ruffian, and they press further into the desert. Although the task is lengthy, the girls soon encounter Jane in an old western town after hearing a gunshot. Their conversation is interrupted when Belle shows up, and after Belle fires a round that ruins the churros, Mako is angered. She confronts Belle directly, leading the others to come out and surround Belle. Belle in turn demands a one-on-one duel with Jane. Unfortunately for Belle, Jane’s the faster draw in the west, and she finds herself splattered with paint. Belle decides to make a break for it, but having learnt how to ride Choco properly, Saori captures her. As it turns out, Belle was wanted for the theft of daikon radishes. Belle takes Jane and the others back to a smokehouse, where she’s making iburigakko (smoked and pickled daikon); it turns out Belle had wanted to share some recipes with the school at large, but no one was willing to give her recipes a go. With the misunderstanding cleared, Jane agrees to help Belle secure daikon so she won’t have to resort to stealing them. Later that evening, Miho and Jane share a conversation: Jane’s interested in having some extra hands to help out, but Miho remarks that everyone’s got their own activities, and wonders if Jane would like to join Ooarai’s Panzerfahren team. The pair agree to go their separate ways, and Jane promises to support Miho’s Panzerfahren team before riding off into the sunrise. Tus ends Daikon War, the OVA accompanying Das Finale‘s third act that continues in Girls und Panzer‘s tradition of demonstrating how having the patience to talk things out is how conflicts can be resolved: once Jane understands what Belle’s intentions are, things quickly turn around, and Jane goes from hunting down Belle to helping her secure daikon for her recipes.

Besides being a heartwarming tale of how Girls und Panzer would see disagreements and misunderstandings sorted out, Daikon War also gives viewers a bit more insight into the School Ships within the Girls und Panzer universe. These vessels are gargantuan in scale: despite a length of seven-point-six kilometres and a minimum width of nine hundred meters, Ooarai’s Zuikaku is actually on the smaller end of things, and even larger school ships exist. The amount of deck space available allows entire towns and biomes to be hosted, and this in turn creates a limitless potential for adventure. Daikon War is one such example, showcasing a side of Ooarai’s school ship that we’d not seen before: it was fun to see how Ooarai’s Agriculture programme is large enough to encompass several different kinds of farming, and how students can also be involved in keeping the peace in larger areas of the ship. The Girls und Panzer universe is immensely intricate, and exploring things outside of Panzerfahren shows what other nuances exist in their world. However, Daikon War also creates a new challenge for Girls und Panzer. Zuikaku’s layout has been shown as being very consistent throughout Girls und Panzer; most of the deck is covered by the town, and the school is situated at midship. There’s a couple of forested hills on the ship’s starboard side, and at the bow, some fields can be seen. However, in Daikon War, Saori and the others ride through rocky, mountainous terrain reminiscent of the landscapes in Arizona. These areas aren’t visible from the top of the vessel, creating a minor bit of discrepancies in how the Zuikaku is laid out. This is one of the hazards about longer-running series: inconsistencies like these can result if older materials and newer requirements are not reconciled. In this case, the Zuikaku is not expressly shown as having desert areas, so one does wonder whether or not the school ship has undergone terraforming updates or similar. Of course, such details are probably only on the minds of fans like myself, who’ve been around the block for a while: Daikon War itself is a fun OVA that gives viewers a chance to see Miho, Saori, Hana, Mako and Yukari outside of Panzerfahren, hanging out with their classmates in a world that is quite similar to, but also quite unlike our own, and a few discrepancies hasn’t stopped me from being all smiles while watching this latest Girls und Panzer OVA.

Screenshots and Commentary

  • The last time I went horseback riding was back during band camp when I was a middle school student, and while a walking horse was reasonably easy to ride, I had a bit more trouble when horses went into a trot. Experience horseback riders will have no trouble managing their horse even while it gallops, and here, Miho struggles to steer her horse. I found it interesting that Miho and the others remain in their school uniforms while riding: normally, long pants are preferred, and I imagine that riding a horse with bare thighs could become quite uncomfortable because it exposes one to various pinches, burns and scrapes.

  • Daikon War’s first moments show the girls passing through farmland similar to that of Japan’s inaka, and the Das Finale‘s visual quality is stunning: it genuinely does feel like the satoyama out here. As Miho’s group passes through then region, satoyama gives way to fields similar to those of Southern Alberta, British Columbia’s lower mainland, or Montana, I find myself feeling that this spot reminds me a great deal of home: in the southern reaches of my province, the foothills near the Rockies are dotted with farms, and during summers, it is incredibly relaxing to drive down here.

  • Amidst the ferocity of armoured warfare, there’s precious little time for characters to act as they normally would because they’re so focused on the task at hand. Conversely, moments like these allow viewers to see how Saori and the others are when they are outside of Panzerfahren. Saori ends up naming her horse Choco after its dark brown coat, speaking to her personality, although the horse doesn’t seem to take kindly to being named: it promptly bucks, causing Saori to fall off its back.

  • Hana ends up explaining what the purpose of this excursion is: the agriculture representative, Jane, has been absent at several student council meetings, and since Hana is now the new president, it’s her responsibility to get the documents delivered. That Miho, Mako and Yukari follow along for the adventure shows how close the five have become during their time as Panzerfahren teammates.

  • Being able to see parts of the Girls und Panzer world that would otherwise not be explored is one of the main reasons why Girls und Panzer OVAs are always fun to watch. Here, Hana speaks with a farm girl who helps to point them in the right direction: Ooarai’s school ship is home to around thirty thousand people, and seeing other people on board the school ship speaks volumes to why Miho’s efforts to win the Panzerfahren championship, and then a match against the University team, was so important. Had she failed, and Ooarai been closed, thirty thousand people would’ve had to have found new homes and schools.

  • Stakes like these is probably why Der Film was able to threaten Ooarai with a second closure: the sheer size and scale of a school ship means that it takes a very large amount of resources to keep them running, and while Ooarai may not offer any one specialty as the other schools might, thirty thousand people call the ship home, and it is clear that those who live here love their home very much, which created the weight behind Der Film. This is something that wasn’t shown in Der Film, so it is understandable that not everyone will agree with this sentiment. In fact, back in the day, some folks at AnimeSuki had been left so disappointed by the film that they ended up ditching the franchise outright. Given that Das Finale has placed an emphasis on teamplay and strategy, and has hinted at Ooarai squaring off against St. Gloriana in the final match, I imagine that Das Finale is the continuation that these individuals would’ve been looking to watch.

  • After encountering folks who are familiar with the area, Hana and the others travel deeper into the mountains. The verdant landscapes soon give way to arid desert, devoid of any vegetation. Throughout the day, Mako’s been becoming increasingly hungry, and a running joke here is that everyone the group runs into is enjoying food of some kind. Some individuals with Indigenous attire are chilling with popcorn, and a cowgirl is seen holding what appears to be a turkey leg. While Mako implies she’d very much like some, Saori presses the initiative, and the cowgirl soon points them to the last destination.

  • Upon arriving in town, which possesses Pueblo architecture, Miho and the others meet Jane, a blond-haired sheriff with a similar aura about her as Saunders’ Kay. Hana explains why they’re here, but Jane counters that she hasn’t time for things yet, since she’s busy chasing down an outlaw. Admittedly, seeing Spaghetti Western-styled OVA in something like Girls und Panzer was completely unexpected, but it also speaks to how versatile the world is, in being able to accommodate so many kinds of stories without once making the stories feel like they’re out of place.

  • Having grown up in what is considered to be Canada’s cowboy country, and living in a city with The Greatest Outdoor Show on Earth means I’m no stranger to elements of the Old West: in both American and Canadian history, the west was long considered to be the Frontier, and both governments invested into expanding into this territory. In Canada, efforts to settle the prairies weren’t made until the 1840s, when Prime Minister John A. MacDonald pushed policy to encourage development of the west. With the Dominion Lands Act and founding of the RCMP, homesteaders moved into the prairies as farmers. Conversely, in the United States, settlers often conflicted with Indigenous peoples already living in the West, leading to violent clashes that saw most Indigenous people lose their land.

  • These struggles are glorified in Old West films, and the term Spaghetti Western comes from the fact that some of the most successful films had Italian producers. Here, after Mako mentions that she’s quite famished, Jane passes her a churros. This Spanish dessert is also popular in Mexico, consisting of fried dough lightly dusted in cinnamon sugar. I had my first churros in Cancún during a conference, and I find them quite delicious. It was quite endearing to see Mako with a smile here, and Yukari’s smiles are similarly heartwarming.

  • Jane and the others promptly come under gunfire from the outlaw that Jane had been chasing. When a stray round takes out Mako’s churros, Mako’s frustration brings her out into the open. She grabs Jane’s hat and confronts the outlaw, leading Miho and the others to back her up. The odds have suddenly turned against Belle, who’s cornered, and this gives Jane a chance to finish things off once and for all. During this engagement, Miho wonders if they’re using real guns: Jane and Belle are both using revolvers. I believe that Jane’s rocking a 1873 Single Action Army, but it’s a little hard to tell.

  • The 1873 Single Action Army is one of the most iconic weapons of the Old West, prized for its stopping power and reliability. Such weapons might’ve been a little less suited for duelling, since the longer barrel would increase draw time. In a one-on-one, a shorter barrel or snub nose might be more appropriate; at shorter ranges, lower muzzle energy isn’t quite as important as stability and weight. Jane ends up accepting Belle’s challenge for a duel, and the square off at sundown while Miho and the others look on, with no small degree of apprehension.

  • Before Belle can even react, Jane’s already drawn and pulls the trigger. Belle’s head disappears behind a cloud of red, but fortunately, this is just a paintball gun. This shouldn’t be too surprising: in Japan, firearms are tightly regulated. Shotguns and air rifles are legal to possess, so long as one consents to random police checks and an extensive screening process, while all other weapons are prohibited. Similarly, it is inappropriate for students to be carrying actual firearms, so paintball guns are more than suitable as a substitute. The end effect of the duel causes the tension to taper off, as comedy displaces the suspense: Belle is now covered in red paint.

  • After Jane wins the duel, Belle decides to beat a hasty exit, but thanks to Saori ranking up her riding skill, she’s able to nab the escaping Belle. Belle is subsequently tied to a post, and the others learn of what’s happening here: it turns out that Belle had been stealing daikons from nearby farmers, so Jane was sent out to investigate and figure out what was going on. Miho and the others are surprised by this outcome; they’d been expecting something a little more dramatic.

  • Daikon are a common food in Japanese cuisine; pickled daikon are used in a variety of dishes, but it can also be simmered in oden. In Chinese cuisine, daikon (known as 蘿蔔, jyutping lo4 baak6) are used to make turnip cake, a savoury and delicious dim sum made of shredded radish and flour, mixed with several ingredients like Chinese sausage, dried shrimp, Chinese sausage and shiitake, then served with soy sauce. Now that I think about it, turnip cakes feel like a Cantonese version of okonomiyaki.

  • Back at her smokehouse, Belle offers Jane and the others iburigakko (いぶりがっこ), smoked and pickled daikon originating from the Akita prefecture. The process involves smoking freshly-picked daikon for a minimum of two days using wood sourced from oak or cherry, and then pickled in a low temperature rice bran for forty days, creating a dish with a very distinct flavour profile. Belle offers Jane and the others here a sample of what’s possible with iburigakko, and I note that daikon is actually one of the components of our family’s Cantonese-style hot pot (打邊爐, jyutping daa2 bin1 lou4): one of my family traditions is to have a 打邊爐 this time of year, when the weather is chilly, and the nights are long.

  • Last evening, I sat down to a hot pot featuring lamb, beef, giant prawns, oyster, cuttlefish, four kinds of fish balls, lettuce and cabbage, as well as daikon two ways. Besides freshly-sliced daikon, I also added shredded daikon with a splash of lemon juice to my soy sauce dip, adding a kick to things. The thing I love most about these homestyle hot pots is that they’re cozy, and things were chased with the leftover champagne from our New Year’s Eve party. Here, Saori, Yukari, Miho, Mako and Hana try out some of Belle’s iburigakko creations, and immediately, they’re blown away by the rich flavour.

  • Once Jane comes to understand Belle’s story, which is a bit of a pitiful one (other students at Ooarai refuse to give her daikon because they see no merit in iburigakko), she ended up resorting to theft to make some. If Miho and the others’ reaction were anything to go by, it appears that once others have had a chance to try iburigakko, they’ll be much more receptive towards things, too. I imagine that Belle’s interest in iburigakko is a personal one that she’s turned into a school project of sorts, as well. Without further exploration, this won’t be known to viewers, but the implications are that school activities on a school ship are very engaging and essential part of education; I’ve long found that hands-on education is the most effective, and have always performed best when given a little background before being set loose with a project or a chance to learn on my own.

  • After things are resolved, Jane thanks Miho and her friends for stepping up to help, before the pair exchange the wish to join one another’s respective activities. I particularly liked this moment because it was a chance to see how Miho is outside of Panzerfahren: when she first met Hana and Saori, Miho had been quite shy and clumsy. The Miho we see today is more confident and spirited, and for me, this does help make the case that while Das Finale might be about Momo, there could yet be a chance for Miho to properly reconcile with Shiho. A more outgoing and assertive Miho would have an easier time with doing this. Daikon War ends with Jane riding off into the sunrise while a Western-style theme plays to close the episode out.

  • The soundtrack to Das Finale‘s first half released back in May of 2021, and while it doesn’t have this ending song (which I imagine will make it over into the soundtrack for Das Finale‘s second half), it does have both versions of La Chanson de l’oignon, a vocal version sung by BC Freedom’s students, and an instrumental version. The soundtrack is fun, and it’s great to be able to listen to the new incidental music heard in Das Finale. With this, I imagine this is the last I’ll be writing about Girls und Panzer for a while: on the estimate there’s a 664 day-long gap between now and the next act, I’ll be stopping by next in 2023 to write about Das Finale‘s fourth chapter and its associated OVA. In the meantime, we’re now two days in 2022, and all of the anime that’ve caught my eye so far are airing on January 7, so it’s time for me to ease up with the blogging and take it easy until Slow Loop begins later this week.

The immense successes that Girls und Panzer enjoyed over the past decade stems from a combination of a strong thematic piece, lovable characters and meticulously-researched armoured warfare details. However, through its OVAs, Girls und Panzer also shows that the potential for telling stories outside of Panzerfahren is unbound. OVAs such as these are prima facie frivolous and don’t add anything substantial to the series’ main themes, but their value is found in being able to give characters a chance to bounce off one another outside of Panzerfahren matches. One aspect of Girls und Panzer I’ve always enjoyed ware the slice-of-life moments; in Das Finale‘s third act, seeing the characters engaged in their usual duties, as well as taking it easy in between preparations for upcoming matches, provides unparalleled insight into the characters themselves. These moments hint at how different characters approach Panzerfahren, and suggest that how individuals’ dispositions are outside of their duties can greatly impact their actions when the chips are down. Seeing Mika build a snowman before a match both shows that she’s one to let her mind rest before a challenge, as well as how she believes that great ideas can come from anywhere, whether or not one is actively preparing or taking a rest to regroup. Similarly, watching Miho and the others venture into the heart of Ooarai’s farmlands shows that they’re a friendly and open-minded bunch. Saori has a talent for picking things up, and the normally laid-back Mako becomes all business if anyone messes with her food. Miho is also shown as being less shy than she’d been at the series’ beginning; she’s now able to carry a conversation and even consider inviting people to try Panzerfahren out. Altogether, these short OVAs are valuable to viewers for providing insights into characters and the Girls und Panzer universe in ways that Das Finale‘s main acts do not. The fact that Das Finale‘s second and third acts include an OVA serves to enhance the experience for those who choose to watch the series at home: these bonuses add to things in a way that just watching something at the theatrical première cannot confer.

Girls und Panzer Das Finale Part Three: Review and Reflection

“It is not the strongest of the species that survives, nor the most intelligent. It is the one that is most adaptable to change.” –Charles Darwin

Ooarai pursues Chi-Ha Tan’s forces through the dense jungle, but poor visibility and Chi-Ha Tan’s unexpected plays complicate the engagement. In spite of the challenges posed, Momo promises to do her best so she can attend university with Anzu and Yuzu. During the chaos of battle, Ooarai manages to disable several of Chi-Ha Tan’s tanks, including the elusive Ka-Mi amphibious tanks, but in turn, loses several tanks of their own. With their numbers whittling down, Kinuyo orders her tanks to pursue Miho, reasoning that Miho’s ability to rally Ooarai means if she goes down, her teammates should fall apart. After reaching a rocky section of the river, Anko Team is surrounded and taken out of the fight. Surprised that their strategy succeeded in eliminating one of the toughest tanks around, Kinuyo and her teammates erupt into cheers. However, they’d completely forgotten about Ooarai’s flag tank, and as Chi-Ha Tan celebrates this milestone, Ooarai’s Hetzner arrives on scene, with Chi-Ha Tan’s flag tank dead in Anzu’s sights. She pulls the trigger and knocks Chi-Ha Tan’s flag tank out, giving Ooarai the win. In the aftermath, Haru Fukuda reflects on the match and her promise to play volleyball with Duck Team during spring break. Upon returning to Ooarai, Momo, Mako and Midoriko visit Bar Donzoko, while Saori and Hana assist Anzu and Yuzu with their student council duties. Miho and a handful of the teams have gone out to watch other matches in the Winter Tournament: Black Forest defeats Pravda when Erika decides to utilise a hitherto unexpected technique, while Anzio falls to St. Gloriana when Anchovy falls into Darjeeling’s trap. Meanwhile, Mika and Continuation Academy beat Saunders thanks to their sharpshooter, giving them a spot in a match against Ooarai. Mika and her teammates return to their school ship to celebrate Christmas before their next match is set to take place. During their match, Ooarai pursues several of Continuation’s lighter tanks into a village, where they are ambushed by tanks hidden in the snowmen dotting the village. Quick thinking allows Ooarai to extricate themselves, but Mako spots glint from a distant tank, and moments later, Anko is taken out by Continuation’s sharpshooter, leaving Duck Team on their own. So ends Girls und Panzer Das Finale‘s third act, which comes almost twenty-two full months after we left off with Miho pursuing Kinuyo’s forces into a dark forest. As its preceding two acts have done, Das Finale‘s third act sees the conclusion of one match, gives the characters a bit of breathing room and then creates anticipation for the next round. While Das Finale may have appeared to have entered routine in its execution, the unpredictability inherent in every match, coupled with the insight that interludes offer into the teams’ day-to-day lives provide, means that despite the lengthy gaps between instalments, Das Finale nonetheless continues to hold the viewer’s engagement: Girls und Panzer still has what it takes to create an enjoyable, compelling experience.

Having seen the various teams in their preferred roles throughout much of Girls und Panzer, Das Finale‘s began to mix things up with character combinations and strategies, with the end result being that that in matches, opponents are left astounded and surprised by what’s unfolding – previously, teams had trained with the expectation that their foes would conduct Panzerfahren a certain way, and as such, strategies could be devised to handle things accordingly. Chi-Ha Tan, for instance, was renowned for their tendency to charge head-first into an engagement without any concern for the consequences, and so, they could be goaded into an ambush. However, on suggestion from the Volleyball Club, Haru decides to try a new strategy during their engagement with Ooarai, with the end result being that Ooarai is initially caught off guard by Chi-Ha Tan’s solid use of hit-and-fade tactics under the cover of night. Ooarai’s forces have not previously fought in such a claustrophobic environment with low lighting (against Pravda, the open fields meant it was easier to determine where the enemy tanks were and plan with this in mind), and so, Chi-Ha Tan is able to surprise Miho with a strategy that is unlike anything they’d previously used, much as how BC Freedom deceived Yukari into thinking they were still a divided school. However, what makes Miho and Ooarai so potent is that, while they might be caught off guard by a school utilising unusual strategies, they are always able to adjust and adapt. In this case, Miho ends up deciding to have everyone on Anko Team switch positions in order to capitalise on the fact that Mako’s night vision is more acute, and then have her direct the tank. Further to this, Miho is a team player, willing to lay down on the wire and and give her tank up if it means protecting a teammate. This level of concern for those around her is Miho’s greatest asset, and when combined with her ability to lead, plus the fact that Ooarai’s tankers have resolved to give it their best, means that in the end, they stand triumphant over Chi-Ha Tan, who nonetheless put up an impressive showing. The idea of switching things up applies throughout this third act to remind viewers that Das Finale is going to continue doing its utmost to differentiate itself from its predecessors. During one match between Pravda and Black Forest, Katyusha orders her forces to dig in and hammer the advancing Black Forest force, counting on their position and use of the KV-2 to wear down them down. This is not without basis: Black Forest has historically valued advancing at a methodical pace under all circumstances. However, when commander Erika recalls Maho’s advice to her, to be herself, she does something completely unexpected – Erika exits her Tiger II and commandeers a lighter tank, using its mobility to get the edge over the dug-in Pravda forces and in the end, secures the win by utilising a method that is contrary to the Nishizumi Style. Girls und Panzer has sold creativity and adaptability as a part of its central themes in its original run, but it is only here in Das Finale where things are really emphasised. This is to Das Finale‘s advantage, keeping viewers on the edge of their seat; as the third act draws to a close, Miho and Anko Team are knocked out of the fight in moments against Continuation Academy. Without Miho coordinating their movements, Ooarai must now draw on their own experiences and expertise in order to find victory in a scenario quite unlike anything they’d previously dealt with.

Screenshots and Commentary

  • This talk on Girls und Panzer: Das Finale‘s third act is my 1400th post, and at the time of writing, I believe this is the internet’s first and only full-sized discussion, complete with screenshots. When I wrote about Das Finale last, it was March 2020, and I still remember the evening I started my post: it had been a particularly cold night, and the local media was discussing the possibility of a lockdown and supply shortage as the global health crisis reached North America. Nearly twenty-two months later, I count myself incredibly fortunate to be here, a consequence of the support I’ve received both through readers like yourself, and people I know in person. Before I delve into this post, I would like to thank all readers, whether you be a long-time veteran or a newcomer, for accompanying my journey through things like Girls und Panzer.

  • Because such a large amount of time has passed since Das Finale‘s second act, I ended up going back to re-watch both the first and second acts so I could get a better sense of things. Last we left off with Das Finale, Ooarai had managed to put Chi-Ha Tan on the backfoot, and had pursued them deeper into the jungle with guns ablaze, but since Chi-Ha Tan had switched out their usual tactic of charging at an opponent, they’ve become much trickier to fight, since Miho had been planning for a team who favoured bum-rushes over hit-and-fade tactics.

  • I will stop briefly here to note that the gaps between the individual acts to Das Finale are something I’m completely cool with: these longer production timeframes means ACTAS is able to write out scenarios they are satisfied with and create stories that captivate viewers, while at the same time, being able to properly research all of the armour, equipment and tactics used to create an authentic, immersive experience for viewers. Finally, additional time means being able to really polish the animation; this shows in Das Finale, whose visuals surpass even those of Der Film. There is justification in spacing out the releases, since the quality is reflected in the end product. Conversely, I disagree most strongly with the fact that there is a considerable delay between the theatrical première and home release. While some defend the practise, there is little to suggest that an extensive delay between the theatrical premières and home release is meaningful.

  • Granted, films are expensive projects that must recoup production costs through box office sales, and even in Japan, anime movies have a niche audience, which leads to the approach of playing to the fans’ devotion to the series and encouraging them to watch a film more than once in the theatre would be the most suitable way of driving up ticket sales. However, this approach is antiquated and quite frankly, limiting – the average film makes around eighty percent of its box office sales within six weeks of release, and keeping a film in theatres for longer will not generate any meaningful return. By putting their film on Netflix, Amazon Prime, Disney+ and other equivalents, or simply make the BD releases come earlier, studios can at least still make some revenue on films by reaching a much wider audience, well beyond the dedicated fans who have home field advantage.

  • If memory serves, Battlefield V was still going strong when Das Finale‘s second instalment had become available. At the time, the Pacific Theatre had fully released, and I was having a blast with all of the new weapons and vehicles. For gameplay reasons, the Type 97 Chi-Ha tank is balanced to go toe-to-toe with the M4 Sherman, whereas in reality, the M4’s AP rounds would fly right through a Type 97 without dealing much damage, prompting tankers to use HE rounds instead. Conversely, Battlefield V is set up such that a properly geared Type 97 could still be lethal against an M4. Besides the M4 and Type 97, Battlefield V also gave players the Type 2 Ka-Mi and an Allied equivalent, the LVT. These amphibious tanks were incredibly fun to play as, and like Kinuyo’s teammates find, their utility is being able to move about in water to launch surprise attacks.

  • The main disadvantage about the Ka-Mi is that they have comparatively less armour than a Type 97, and an in Battlefield V, I primarily used them as an anti-infantry platform. However, with the right upgrades, I do remember that they could also be used to make short work of LVTs and “encourage” M4 drivers to back up: one of the specialisations that the Ka-Mi could equip in Battlefield V was a 75 mm cannon, making it a match for the M4s. Girls und Panzer‘s Ka-Mis are limited to their real-world counterparts’ armaments – as far as I can tell, no Ka-Mi has ever been equipped with a 75 mm cannon (or a 120 mm howitzer as Battlefield V permits), but in functionality, they are more flexible: besides frustrating Ooarai’s tankers, they can also be utilised as makeshift bridges. Miho spots this and uses a Ka-Mi to quickly cross the river, taking off the Ka-Mi’s turrets in the process.

  • When several of Chi-Ha Tan’s Type 95s attempt to use the Ka-Mi tanks as a bridge to continue the pursuit, chaos causes them to fall into the river. Even this isn’t enough to knock them out of the fight; the Ka-Mi amphibious tanks prove troublesome for Ooarai in that they’re small enough to hang out in the water, below most of their tanks’ maximum angle of depression, and despite being pushed around, they prove surprisingly resilient. In reality, the Ka-Mi came into service much too late to have been used in their intended role, but their relatively thin armour (6-12 mm) means that, at least in theory, any sort of attack would knock one out if one were to land a good hit on them.

  • Conversely, the Ka-Mi’s 37 mm cannon had a maximum armour penetration of 25 mm at a range of up to one kilometre. While incapable of scratching medium tanks like the Panzer IV at range, in CQC, the damage these tanks can deal is non-negligible. These elements come together to make the Ka-Mi worthy foes for Ooarai, even more so than the Maus and Karl-Gerät – earlier installations of Girls und Panzer traded strategy for raw firepower to intimidate viewers, but for me, I’ll take clever use of hardware over brute strength any day of week. Here, after Chi-Ha regroups, the Ka-Mi operators hop onto land and pick up their turrets before manually replacing them. I’ve not read anything to see if this was indeed possible in reality, but if so, it would imply the armour on a Ka-Mi would be quite thin.

  • In the end, a clever bit of driving from Rabbit Team allows Ooarai to take out both Ka-Mis, although Rabbit Team trades with the remaining Ka-Mi ends up being dispatched. This moment does seem to suggest that amongst Ooarai, the first years have become quite proficient with strategy, and should Miho ever become taken out, Ooarai might yet have a fighting chance, with Rabbit team taking up the role of calling creative strategies. One of my readers had hoped that Haru’s team would square off against Duck Team during a discussion for Das Finale‘s second half: this wish is fulfilled in the chaos of jungle warfare, where, after Duck team receives permission from Miho to do so, they break off to engage Chi-Ha Tan’s forces. Haru and Duck team briefly face off against one another, and while duck team makes use of the infamous duck coverings seen in Der Film as attempt to deceive the Chi-Ha Tan forces, this attempt fails. Duck team are taken out shortly after, allowing Chi-Ha Tan to focus fire on Anko Team.

  • Upon realising their Panzer IV is headed straight for the river where the bridge had been taken out, Miho immediately orders Mako to stop the tank. Mako’s been nothing but on fire during this match: even more so than their match against Pravda, Mako is fully awake and is able to do her best. With her speedy reflexes, Mako is able to prevent the Panzer IV from taking a swim and prematurely exiting the match, but there’s no time to be relieved, since Kinuyo’s tanks are waiting for them on the riverbanks. Miho subsequently switches roles and sets Mako to be the commander, counting on her unmatched night vision to even out the odds.

  • Speaking to Miho’s ability to adapt and overcome, even more so than her opponents, Miho has Yukari take on the role of driver, and she substitutes in for Yukari as the loader. Saori remains on the radio, and Hana continues operating the guns. This is a bit of a callback to the original TV series, where Miho had been a loader, while Saori commanded, Hana drove, and Yukari operated the guns. While Anko team has come quite a ways since picking up Mako, this moment suggests that off-screen, tankers also train in other roles so they can keep essential functions running even in the case of an emergency. Here, Miho squints in an effort to spot nearby foes: Das Finale has Miho with a greater range of facial expressions than were seen during the TV series, further bringing her character to life.

  • Even though this method helps Anko to stay alive, Chi-Ha Tan’s spirits remain high, and they continue to press the initiative. Miho ends up being pushed to a rocky segment of the river, and here, Chi-Ha Tan surrounds Miho’s Panzer IV. One of the Type 97s takes Miho out of the fight with a shot so close, it’s almost a contact shot (pressing the muzzle against a target, which mainstream media refers to as a “point blank shot”). Fans of Girls und Panzer have long decried the series for making Miho invincible to all but St. Gloriana, so having Chi-Ha achieve what was thought to be impossible is meant to show that in Panzerfahren, anything goes: it is possible to take Miho out if one has the advantage of numbers or the element of surprise.

  • The reason why Girls und Panzer engagements happen at point-blank range (the distance one can reliably hit a target without needing to compensate for projectile drop is the correct definition) is because in such close quarters, guns have a higher probability of inflicting a mission kill on another tank. This is why Panzerfahren matches always ends up going to close quarters: if tanks in Girls und Panzer were to follow contemporary armoured warfare doctrine, battles would consist of the team with better tank guns and better gunners destroying a foe at range with no opportunity for retaliation. Such an approach is appropriate for keeping one’s tanks from being damaged or destroyed, but at the same time, it would also make for boring matches for viewers.

  • Here, Kinuyo joins her teammates in cheering on their triumph over Miho’s Panzer IV. However, Haru has yet to join the fight and she notices that Ooarai’s Hetzner is still up: the Hetzner’s been noticably absent from the proceedings. She attempts to convey this to Kinuyo, but the comms are alit with Chi-Ha Tan’s tank crews celebrating what was thought to be an unachievable feat. As far as details go, at such short ranges, the 57 mm gun’s performance is sufficient to get through the Panzer IV’s rear armour. At longer ranges, the 57 mm gun Type 97s equipped were woefully inadequate against period armour because it had been designed for infantry support rather than anti-armour roles: the Soviet BT tanks could shrug off rounds from the 57 mm, and later Type 97s were equipped with the Type 1 47 mm gun, which, despite having a smaller caliber, also possessed a higher muzzle velocity.

  • However, joy turns to abject terror when Kinuyo spots the Hetzner approaching her from the flanks. The Cantonese have a saying for the trap that Kinuyo has fallen into, 高興太早 (jyutping gou1 hing1 taai3 zou2, literally “happy too early”); save Haru and her crew, it seems the whole of Chi-Ha Tan have fallen into a trap over their accomplishment and have forgotten they’re still in the middle of a match. While this lapse in judgement will cost them the match, I’m still rather fond of Kinuyo; she’s boisterous and polite, as well as a stickler for formalities. However, despite being well-liked and competitive, Kinuyo is also honourable and open-minded: she allows for Haru to suggest new tactics beyond their usual propensity of charging head-first into a foe. However, in this moment, her confidence gets the better of her, yielding a fantastic funny-face moment.

  • I recall a quote from The Matrix: Reloaded, when the Oracle’s guardian, Seraph, fights Neo: he notes that one only gets to know the other when they fight, and while this can be interpreted in a metaphoric sense, it does hold true in that one gains a true measure of another individual or team when able to see how they react to adversity and challenge. Chi-Ha Tan has risen magnificently to the challenge here in Das Finale‘s third act, and while they do end up losing, Kinuyo’s willingness to try out Haru’s plans means that the team put up a superb showing. This could’ve been anyone’s match, and under different circumstances, Chi-Han Tan might’ve come out on top.

  • In the end, Ooarai squeaks by with another win, and the moment the day’s first bit of sunlight hits her skin, Mako reverts to her usual lethargic self. While Yukari, Saori and Hana are thrilled with the victory, Miho’s the first to notice. This subtle detail speaks volumes to Miho’s character; it might feel great to advance, but Miho’s concern is for the well-being of those around her, first and foremost. It’s small elements like these that made Girls und Panzer particularly standout, and even now, a full nine years after Girls und Panzer began airing, I’m hard-pressed to find another military-moé series with a similar level of characterisation.

  • Despite having taken a loss as a result of their overconfidence, Kinuyo remains in fine spirits, and here, they finalise their letter of thanks to Ooarai: sportsmanship has always been a major part of Girls und Panzer, and this idea carries forward into Das Finale. This is why I place such an emphasis on assuming good faith regarding the characters and their decisions: while it is the case that individuals or teams can make poor decisions or waltz into a fight with a cocky attitude, such actions are never done with malice. This held true with Marie of BC Freedom, it was similarly the case with Pravda, and even the seemingly aloof and haughty Black Forest demonstrate humility and sportsmanship as the other teams do.

  • After finishing her letter, Haru reflects on her own conversation with the Volleyball Club post-match and smiles, happy to have made new friends through Panzerfahren. These sorts of things are what make Girls und Panzer worth watching, and looking back, all of the heated discussions surrounding this series was completely unwarranted. In fact, I would argue that compared to messages of sportsmanship, cooperation and adapting to circumstance, the technical details in Girls und Panzer are actually secondary to things: their presence simply serves to greatly augment the experience, but even if the details were dialed back, strong themes in the series means Girls und Panzer would’ve still been quite successful.

  • In between battles, Das Finale gives characters a chance to unwind and take things easy. These have always been one of my favourite aspects of Girls und Panzer, showing how the characters are outside of combat. At this point in time, Mako and Midoriko are able to enter the Bar Donzoko without any trouble, and Mako’s become a regular: having spent time with the Panzerfahren team, Shark Team no longer seem quite so delinquent, and Momo ends up getting punk’d with a super-spicy rum. Ogin promptly apologises to Momo for having been knocked out of the fight so early and promises that they’ll be better prepared for the upcoming match.

  • While Momo is hanging out with the Bar Donzoko regulars, Saori, Hana, Yuzu and Anzu tend to student council duties. Saori and Hana were originally planning on joining different activities, but as they are advancing into their third year, they take the reigns from Anzu, Momo and Yuzu, speaking to their growth over time; although Saori and Hana had viewed the Student Council as overbearing when they’d first met, once Miho took up Panzerfahren, they’d gotten along without any problems. Initial impressions can be deceiving, which is why I tend to reserve judgement on characters until there’s been a chance to properly give them development. This certainly applies in Girls und Panzer, where every character winds up being cordial and respectable. This extends even to Shiho and Black Forest: with Maho graduated, Erika now leads their Panzerfahren team.

  • Das Finale‘s third act gives viewers a chance to see matches between other schools in more detail: Girls und Panzer had originally only shown the outcomes of these matches owing to a need to focus on Ooarai, but with Ooarai’s characters now firmly established, there is space to look at the other schools, too. Erika and Black Forest’s match against Pravda is shown: having long spent their time preparing against an equivalent foe, Katyusha anticipated their approach and had countered accordingly by digging in and hammering their foe, even taking out Black Forest’s Maus in the process using their KV-2. However, Erika recalls Maho’s suggestion to her, and switches over to a lighter Panzer III, directing it to close the distance and smash Pravda’s flag tank to earn them a win while the heavier tanks stay behind to cover. This sort of behaviour exemplifies how even the seemingly rigid Black Forest can adopt flexible tactics. Although short, this moment shows how has matured and become a Erika can be forward thinker, capable of adapting to a situation: after Maho had graduated, it would appear that Black Forest’s tactics can vary.

  • Maho had practised Panzerfahren according to the Nishizumi Style, but Erika doubtlessly would’ve formed her own approaches after seeing what worked, and what failed, wtih the Nishizumi Style. The results speak for themselves, and I was certainly glad to see this change, since it shows that adapting and changing is the only feasible means of moving forwards. Portraying even Black Forest as changing would probably ruffle a few feathers today: a handful of purists had insisted that the Nishizumi Style was infallible and that any interpretation contrary to theirs was to be “soft”. That Das Finale decisively demonstrates this train of thinking is false by showing how the Nishizumi Style was never meant to be the “correct” way of doing things; it is the case that in Girls und Panzer, messages of creativity and adapting to adversity is promoted.

  • Anzio is thrashed by St. Gloriana: while putting up a good showing, Duce walks right into a trap and is soundly defeated. Meanwhile, Continuation Academy and Saunders slugs it out on what appears to be a derelict airbase. While Continuation Academy’s armour is an amalgamation of Soviet medium tanks and the BT series of light tanks, they have a reputation for being tricky to beat owing to their emphasis on sharp-shooting. Saunders finds this out the hard way – despite gaining the upper hand after destroying the remainder of Continuation’s armour and cornering Mika’s flag tank, they is ultimately defeated when their flag tank is sniped from a distance. Flag tank matches are a matter of strategy, since they are not dependent on completely mission-killing every tank a foe has. Ooarai had capitalised on this to win their earlier matches against numerically superior foes.

  • Poor sportsmanship in Girls und Panzer is primarily employed for comedy, and here, Alisa devolves into a rant about a failed kokuhaku after being sniped, resulting in their loss to Continuation. To this day, I find it hilarious that Alisa is voiced by Aya Hirano, whom people know best as The Melancholy of Haruhi Suzumiya‘s Haruhi Suzumiya. In Das Finale, Alisa’s still easily flustered by enemy fire, and although she might be a vice-commander, were I in Kay’s position, I would sub her out as the Flag Tank, since Alisa tends to collapse totally when under pressure. One must feel bad for Alisa’s crewmate, whose expression suggests that she’s completely used to these outbursts.

  • With the matches’ outcomes now clear, Ooarai is set to fight Continuation in their next round. A quick glance at things shows that in Das Finale, we’ve seen two familiar schools returning from Der Film: both Chi-Ha Tan and Continuation answered the call to help save Ooarai during the movie, and since they were fighting alongside Miho and the others, one only got a limited glimpse of how they operated. Conversely, in a more conventional setting, having the schools fight Ooarai means being able to see first-hand how everyone rolled when in their element, and it becomes clear that for schools running tanks with lighter armour and weaker guns, they’re not at a disadvantage for this, provided they utilise their tanks creatively. However, because of how things are likely to roll, St. Gloriana will likely beat Black Forest, leaving them to fight Ooarai in the final: the choice to take Saunders out was done so viewers can see Ooarai take on different schools, so it follows that Ooarai won’t fight Black Forest again.

  • Das Finale‘s third act shows a glimpse of Continuation’s school ship, which is based off the USS Federal (ID-3657), a freighter that served the United States during World War One, was sold to the United Kingdom in 1937 and then subsequently captured by the Japanese in 1941. If the assumptions I made nine years earlier about the school ships’ dimensions hold true, I imagine that Continuation’s school ship would be around 3.7 kilometres in length, which is on the small side (Ooarai’s school ship is around 7.6 kilometres long, but the larger school ships, like St. Gloriana and Pravda, have lengths of up to 13 kilometres). Despite its smaller size, the Continuation school ship has one distinct feature: a massive tree fashioned from the central mast.

  • On board Continuation’s school ship, Christmas festivities are in full swing, with vendors selling everything from apple cider to Advent Calendars. I’ve long wished to visit a Christmas Market, and while there are local markets that aim to reproduce the atmosphere, there’s nothing quite like checking out the real deal: high on my list of places to travel to will be Germany or Austria during the winter season so that I can take things in.  However, this isn’t to say that Christmas festivities back home aren’t enjoyable: for me, Christmases are a time of rest and relaxation, of sleeping in and enjoying great food.

  • Yesterday’s weather was similarly surprising: the skies completely cleared out by noon, allowing me to go for a pleasant, if frigid walk, over to the hills nearby under -20ºC conditions. In previous years, Christmas Eves were a half-day for me, and I would go to work in the mornings before returning home to unwind. This year, since I’ve got vacation time, I ended up taking the last two weeks of the year off. I was contemplating building the MG Kyrios this week, but I had a gut feeling that with all of the furniture deliveries, I might not have had time to do the build, so I ended up finishing the Kyrios two weeks earlier. I’m glad to have made this decision: it left me a lot less busy this Christmas Eve, and I was able to spend the day enjoying the unexpectedly clear skies, before helping out with preparing and enjoying Christmas Eve dinner (roast lamb on the bone with sautéed onion, garlic and carrots, potato dollars, pan-seared asparagus and prawns with a white sauce yi mien). Back in Das Finale, Aki wonders if now is the time to take it easy by building a snowman, and Mika replies that these moments let people find their own truths. Although seemingly deep and mysterious, all Mika is saying is that relaxing is key to regrouping and being their best.

  • For this match against Continuation, Miho’s decided to keep Momo on as the commander, in keeping with the idea that having Momo lead Ooarai on will give her the credits she will need to get accepted into her post-secondary of choice. We recall that this is what motivates Ooarai to participate in the winter tournament, an approach that was definitely more plausible than Der Film‘s attempt to close Ooarai a second time. I find that Der Film could have still had Ooarai square off against the university team as an exercise to secure bursaries or similar, and the story still would have progressed as it did. Das Finale irons out these holes and gives viewers a more satisfying reason for Panzerfahren.

  • When the camera pulls out to reveal the extent of the cold, wintery landscape, it’s reminiscent of the weather we’re in the middle of here on the prairies: thanks to a Siberian air mass hanging out over the country, today’s high is projected to be -27ºC, and with wind-chill, this equates to a bone-chilling -35ºC. Winter weather in the prairies is an iconic part of life here, and authors write fondly of how the frigid, endless grey skies are as integral to prairie life as fields of wheat and canola under blue skies. Girls und Panzer excels in its landscapes, which have a personality of their own.

  • As with BC Freedom and Chi-Ha Tan in earlier instalments of Das Finale, the terrain matches Continuation Academy’s traits. The French had their bocage, the Japanese are at home in the jungles, and the Finns are associated snowy, mountainous terrain. This leads me to wonder how the locations are picked in Girls und Panzer: the TV series had largely been set in generic locations, save the fight against Pravda, which was set in an area reminiscent of the Volga basin. Conversely, Das Finale seems to have picked locations that seem to mirror the style and aesthetic consistent with Ooarai’s opponent’s home environment, and this does seem to favour Continuation, who are most comfortable with snowy terrain.

  • Until Das Finale, we’d only ever seen Mika’s BT-42 in combat, so the match between Continuation and Ooarai (as well as Continuation’s match against Saunders earlier) represents a fine chance to get a good look at the tanks they field. Here, a pair of T-26s exchange fire with Ooarai’s forces from a distance in a bid to lure them in. These tanks were originally of Soviet design and equipped a six-pounder; the T-26 was quite effective during the 1930s, but advances in anti-tank weaponry reduced their survivability. Continuation Academy has a track record of stealing armour from other schools under pretense of borrowing them, a parallel to Finland’s use of captured armour during the Second World War.

  • On paper, Ooarai’s forces should be evenly matched with Continuation’s – the latter’s arsenal consists primarily of faster tanks and the venerable T-34, so with tanks of this style, I imagine that Continuation’s preference is to utilise the lighter units to close the gap and sow confusion, allowing for their medium tanks to hang back and pick off high value targets while their foes engage the light tanks amidst the chaos. Mika had been seen doing this during the match against Saunders, during which she discards her BT-42’s tracks and distracts Saunders’ main force, allowing their sniper to pick off Saunders’ flag tank. Miho attempts to probe Continuation by entering a small village nearby to gauge their reaction, but immediately come under fire: Mika had foreshadowed use of snowmen as a part of their strategy, and while this method would fail today thanks to things like FLIR optics, the lack of such gear in WWII-era tanks makes this a particularly clever approach.

  • In reality, the Finns were better known for their infantry’s anti-tank tactics: against the technically and numerically superior Soviet forces, Finnish fighters became famous for adopting the use of the Molotov Cocktail to defeat Soviet tanks. Unlike the crude kerosene bombs favoured by rioters, Finnish Molotov Cocktails utilise a combination of alcohol, kerosene, tar, and potassium chlorate, which would stick to a surface more readily, and rather than a simple rag, utilised a storm match (a special kind of match that can maintain a flame even when wet or when windy). Using these Molotov Cocktails, Finnish soldiers would allow Soviet tanks to close the distance, and then swarm them once they got close.

  • Anteater Team is made the flag tank this match, in keeping with Das Finale‘s third act’s portrayal of mixing things up. Anteater team has come quite a long ways from their first match: I still vividly recall when they were knocked out by a round meant for Miho during the round against Black Forest, but here, they’ve evidently improved as tankers, enough to make a meaningful contribution to Ooarai. While Anteater Team brings to the table strategies and methods they derived from playing an in-universe version of World of Tanks, they’re now best known for lifting weights and being the strongest members on Ooarai’s Panzerfahren team.

  • This change is, in retrospect, a fantastic choice: World of Tanks is nowhere nearly as popular as it was eight years ago, during Girls und Panzer‘s heyday. I myself never got into World of Tanks because the mechanics were far different than what I had patience for, and today, the major Girls und Panzer clans for World of Tanks have largely disbanded. This isn’t going to stop me from using Battlefield Portal‘s match creators to create a convincing simulation of what would happen if I were to square off against AnimeSuki’s Mädchen und Panzer, a haughty bunch that actively practised the Nishizumi Style in their gameplay. Back in Das Finale, the decision to have Anteater Team be the flag tank ends up being a wise one: while Miho is able to organise a tactical retreat and exit the closed-in village, a round suddenly slams into the side of her Panzer IV.

  • This round comes from none other than Jouko, a gunner whose accuracy has earned her the name of “The White Witch”. The moment I heard this, I immediately thought of Simo Häyhä, a Finnish sniper whose remarkable kill count came from his unerring skill with the Finnish-made M/28-30 and a preference for iron sights so scope glint wouldn’t give him away. Häyhä estimated that he’d made around 500 kills in his career, and he became a source of terror for Soviet soldiers, who named him “The White Death”. This reference swiftly establishes that Jouko is Continuation’s sniper, and as such, an instrumental part of their strategy. While sources indicate that Jouko operates a tank of unknown type, I imagine that given Continuation’s lineup, it’s a either the T34/85 with the DT-5 85mm gun, or a Sturmi, the Finnish StuG III Ausf.G, which sports a 7.5 cm KwK 40. While incapable of trading blows with a Tiger or Panther, the T34/85 tanks were more than capable of knocking out Panzer IVs, and the StuG III is a purpose-built tank destroyer, so both would be suitable as candidates for Jouko’s choice of armour.

  • Against a team known for highly-accurate distance shooting, there are several approaches that can be utilised. Smoke would be the best bet, obfuscating the sharpshooters view, and since World War Two-era tanks lack any sort of thermal optics, use of smoke in conjunction with methods to close the distance and engage, or else create enough of a distraction to prevent the sniper from landing hits before closing the distance and handling them. Without Miho and Anko in play, the remainder of Ooarai must now find another way of keeping Anteater alive while dealing with their flag tank; perhaps Rabbit team and their tendency to use inspiration from old war films will step up to the plate. This is something that we viewers will likely have to wait a ways to see, but for the time being, I’m glad that Das Finale‘s third act is out in the open: it’s the perfect Christmas gift, a fantastic way to spend the day, and on this note, I’d like to wish all readers a Merry Christmas! I’ll be returning in the New Year to write about the accompanying OVA, Daikon War, and in the meantime, a few more posts will round out this year.

The potential for variety in Girls und Panzer is staggering, and while the entire series’ outcome is preordained, how a conclusion is reached remains the most thrilling aspect of Das Finale – there is not doubt that Ooarai will prevail over Continuation Academy, but this is secondary to how the outcome is attained. This aspect is what creates excitement in Girls und Panzer, compelling viewers to retain their anticipation for upcoming instalments. However, while the armoured warfare piece of Girls und Panzer is doubtlessly why the series has seen such success (technical excellence and unparalleled choreography makes every second gripping), Girls und Panzer‘s charm comes from being able to weave gripping combat sequences with meaningful life lessons. Throughout the whole of Girls und Panzer, messages of patience, open-mindedness, creativity and humility dominate the series. As characters board their tanks and engage one another, they learn more about things like teamwork, collaboration and sportsmanship. Through Panzerfahren, characters discover more about themselves, as well. Hana becomes more confident, and this shows in her flower arrangements, in turn leading her mother to respect her decision to take up Panzerfahren. Yukari is overjoyed to have new friends to share her passion with, putting her parents at ease that now, she’s no longer alone. Mako takes solace in the fact that her grandmother is now rooting for her success. Similarly, through Miho’s uncanny ability to pull victories off where it should have been impossible, she’s managed to regain her mother’s respect, as well. However, until now, Miho remains a little too apprehensive to have an open discussion with her mother, and similarly, while Shiho seems to want nothing more than to reconcile with Miho and acknowledge her skill, the opportunity never seems to present itself, either. Because Girls und Panzer had previously shown how confidence helps characters to face down some of the challenges they internally face, it is logical for Das Finale to carry this message forward and have Shiho and Miho reconcile in full: Panzerfahren has, after all, been shown to bring people together and even bring out the best in individuals. Such an outcome would consolidate the fact that series like Girls und Panzer can retain the slice-of-life aesthetic while employing creative activities for characters to conduct, although for the time being, whether or not my hopes will be realised is something that viewers will need an abundance of patience for. Das Finale‘s first chapter became available to the world in mid-March of 2018, and the second chapter followed suit in late February of 2020. Das Finale‘s arrival in late December 2021 means that on average, the wait from one episode to the next is twenty-two-and-a-half months. On these estimates, the BD for the fourth chapter to Das Finale will release in mid-October of 2024. There is little doubt that Das Finale‘s strengths means that the next instalments are worth waiting for, and I’m rather excited to see how the battle against Continuation Academy will unfold, especially now that Miho’s been taken out of the fight. As such, even if we suppose that the fourth installment of Das Finale reaches me in 2024, I will be more than happy to write about it for readers.

Girls und Panzer Das Finale Part Two OVA: Taiyaki War!

“All warfare is based on deception. Hence, when we are able to attack, we must seem unable; when using our forces, we must appear inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near.” –Sun Tzu

Tensions at BC Freedom Academy between the Examination Class and the Escalator Class reach an all-time high after they learn they’re set to take on Ooarai; when students from the Escalator Class appear and threaten to shut down their food stalls, this prompts the Examination students to protest the Escalators’ decision to foist upon them costlier, fancier meals over simpler fare like taiyaki and yakisoba. The Escalators respond with a line of students equipped in riot gear and baguettes. Just when it appears that their mutual hatred will boil over, Marie appears and presents a unique taiyaki with a chocolate filling. Both Rena and Ruka are moved when they try this new taiyaki, realising that their foods can be fused together and still retain their original traits while being delicious and novel. Marie has effectively resolved the long-standing conflict between the two factions, but when Yukari arrives at BC Freedom Academy to recon out Ooarai’s opponent, Marie decides to put on a bit of a show. She arranges for the old conflict to be staged amongst the students around the school, and then prepares a scripted fight between Rena’s Examination classmates and Ruka’s Escalator classmates over who should act as the flag tank. Yukari sneaks closer to the fighting and captures it on tape; she eventually gets caught in the melee and comes away looking distinctly woebegone, but is immensely satisfied with her work. Meanwhile, Marie, Rena and Ruka bring their staged fights to an end, thanking everyone for their efforts and look forwards to squaring off against Ooarai in combat, having successfully given the impression that they are as disorganised and ill-prepared as they had been previously.

This special episode, released with Das Finale‘s second act, is meant to help viewers to appreciate the sort of teamwork that BC Freedom exhibited during their match with Ooarai: the entire team’s lack of cooperation had been a cleverly-manufactured ruse intended to throw off even Miho, and indeed, during Das Finale‘s first act, BC Freedom is shown to be keeping up this façade even entering the match, with Ruka and Rena sparring one another en route to the match’s venue. Thus, when BC Freedom suddenly began displaying a hitherto unexpected and impressive level of coordination amongst their tanks, Miho is in fact thrown off and drawn into a trap. It’s a very convincing bit of deception and is a reminder that reconnaissance can work both ways: because Marie had been aware of Yukari’s antics, they exercise exemplary countermeasures and all the while, never give the impression that Yukari’s been compromised. This may impact Ooarai’s willingness to fully count on Yukari’s excursions in the future. Besides showing the behind-the-scenes, the OVA also presents a simple truth: that in spite of their differences, people have more in common than they are willing to admit, and it sometimes takes finding common ground on something simple, like a confection, to help people realise this. Once BC Freedom’s students understand that the Escalators and Examination factions aren’t really so different as people despite their social status and preferences for things in life, they begin to appreciate aspects from the others’ lifestyle, coming in time to accept one another more than they had previously.

Screenshots and Commentary

  • While I may not have the internet’s first Das Finale Part Two talk, I have utmost confidence that this is the only talk that exists on the whole of the internet that deals with the accompanying OVA. Taiyaki War is set prior to the events of Das Finale; shortly after the merger of BC and Freedom, Rena and Ruka immediately take a vehement and vociferous disliking to one another. This divide endures: during the ceremony to draw lots on who to fight, they’re immediately at one another’s throats when they learn they’re against Ooarai, to the horror of their classmates. The rift is bad enough so that even Marie remarks that the fighting is ruining her cake.

  • Representing the common folk, the Examination students are portrayed as being ordinary in manner and possessing a love for unsophisticated, basic things. Their side of the school ship is more run down, but the students don’t seem to be in a terrible state of being: food stalls line the dirt paths on the Examination side of things, and Examination students here enjoy taiyaki, a Japanese confectionary (kanji 鯛焼き, literally “baked sea bream”) consisting of pancake batter cooked into a fish-shaped cake with a red bean paste filling. It has its origins in the Meiji Restoration and is a popular snack today, being a favourite of Kanon‘s Ayu.

  • Rena is an accomplished taiyaki baker, and her fellow classmates greatly enjoy this simple, yet delicious item. The closest equivalent to taiyaki, that I’ve tried, is a red-bean panwich: this is a homemade creation where a generous helping of red beans are spread between two mini-pancakes: I’ve never actually had taiyaki before, and had long to tried a Calgary Stampede midway fare equivalent (which had a sausage and fries filling) a few years ago, only to learn that their taiyaki mold was not operational.

  • On first glance, I personally find the Examination students more relatable: the Escalator students, being of a higher social status (and representing the French Monarchy prior to the French Revolution in the 18th century) have a much haughtier manner and routinely look down on the Examination students’ ways. I’ve not studied the French Revolution since my penultimate year of secondary school, but what I do remember is that following a series of wars that left the French monarchy in debt, they implemented a taxation scheme that placed excessive pressure on the common people, whose resentment of the nobility and Church eventually led them to violently resist.

  • While King Louis XVI was disposed of, France become plunged into extremism after Maximilien Robespierre and the Jacobins created a dictatorship. Robespierre was eventually executed after his methods proved too radical in what is known as the Thermidorian Reaction, and a council known as the Directory was established. However, their corruption resulted in Napoleon Bonaparte rising to power in a coup d’état that plunged France into war with its neighbours, fuelling French nationalism and making Napoleon a hero until his defeat at the hands of the British. The British would then instal the Bourbon dynasty as France’s leaders, bringing about a period of peace.

  • In Girls und Panzer, a scaled-down form of the French Revolution can be seen with Rena leading the Examination students in a rally against the Escalators’ highly privileged lifestyles: their opposition to escargot is a parody of the stereotype that the French are fond of this dish, which involves removing the snails from their shells and then cooking them in garlic butter or red wine, then replacing the snails back into their shells. While a decidedly French dish, snails are also present in German and British cuisine, to a lesser extent.

  • The Escalators’ response is to send a team of students equipped in riot control gear and baguettes in place of batons, with the visual humour prodding fun at the misconception that French bread is notoriously tough. The baguette‘s toughness comes from its crust, and this has been parodied before in other series like Futurama, where an irate Bender is enraged at seeing his date with Flexo, causing him to attempt bending week-old French bread. While Bender is designed to be capable of bending steel girders without any problem, his arms fall off before the bread yields.

  • It suddenly strikes me that, in the absence of their blue blazer, BC Freedom’s uniforms somewhat resemble the uniforms seen in School Days, although closer inspection will find differences. Tensions reach boiling point, and the Escalator and Examination factions are ready to get physical. That both parties are willing to resort to violence indicates just deep the rift is, and in this way, the OVA explains why the school’s cooperation during their match against Ooarai was legitimate, as well as how the friendly fire incident remains plausible: while they’ve reconciled by the events of Das Finale, betrayal during a Panzerfahren match is sufficient to bring back the old grudges.

  • Marie’s timely arrival is enough to stop things temporarily, and she presents a novel solution: she’s got a new kind of taiyaki that combines the commoner’s taiyaki with the aristocratic chocolate, resulting in a new taiyaki that is quite delicious. This taiyaki shows that both the fancy and simple can co-exist, and not only that, demonstrate a synergy. The same synergy can be extended to the Examination and Escalator students; both have their strong points that make them stronger when united.

  • While chocolate-filled taiyaki is nothing new, Marie uses it to demonstrate how different things can coexist with one another: Marie is a leader of sorts at BC Freedom who commands respect from members of both factions, and so, when she praises the taste of the new taiyaki, both Rena and Ruka also try them out. It turns out Marie’s brought enough for everyone, and this singular act sets in motion the events that prompt the Examination and Escalation students to begin cooperating.

  • Marie’s solution is ultimately what creates the reconciliation in Girls und Panzer, and it is a satisfying approach that involves no force whatsoever: watching Rena and Ruka shake hands in a genuine show of understanding and goodwill was very welcoming to watch. Whereas real-world politics are nowhere nearly as easy to resolve, the underlying principles still hold true. Disagreeing parties often still share a common interest (e.g. government accountability, accessible services, fair treatment, care and concern for well-being of the environment), and aside from aligning in the means needed to get somewhere, have the same desire for a given outcome. This is why bipartisanship exists, and while many will find me naïve for thinking so, I continue to hold that cooperation and trust count for more than taking sides, moral signalling and being “right”.

  • The second half of Das Finale‘s OVA is where the real fanservice kicks in: Yukari’s secured a BC Freedom uniform and begins to do some recon. However, having anticipated this, Marie instructs the students to put on an elaborate ruse: whereas the Escalator and Examination students have largely resolved their differences by this point in time, this reconciliation appears to have gone unnoticed by the outside world, and when Yukari arrives, she finds the entire school conveniently amidst what appears to be a full-blown civil war.

  • Yukari’s reconnaissance excursions shows that she’s no John Clark or Adam Yao level operator: she’s had varying levels of successes. On her first excursion to Saunders Academy, she was burned after her alias failed to pass, and she was forced to beat a hasty exit. With Anzio, Yukari is able to act convincingly as an ordinary student and blends into the school’s street market, where she masquerades as an Anzio student more convincingly by capitalising on the festive environment to stay under cover.

  • While Yukari openly films the apparent chaos at BC Freedom, she’s unaware that her assignment was compromised from the moment she set foot on their school ship: this particular excursion probably will show Miho that reconnaissance does have its limitations, and is a fine example of Sun Tzu’s remarks on deception. While Miho exemplifies the use of Sun Tzu’s tactics, any school with a commander who is familiar with the same tenants will have some means to counter Miho; BC Freedom gains the upper hand over Ooarai precisely because they effectively used counterintelligence to deceive Miho.

  • Yukari’s methods are so brazen that I was surprised that she didn’t flinch at the fact that no one at BC Freedom seems to have any problems with someone crawling around the place with a video recorder. Such OPSEC would make Tom Clancy’s John Clark’s flinch in horror – the key to being a good operator is to act like you belong: people who act with conviction, who look like they belong, draw the least amount of attention, and crawling around on the ground with a camera is probably as far away from discreet as one could get.

  • For the present, Yukari is completely hoodwinked by the ruse and is so excited that she doesn’t mind being at the receiving end of a physical beating – the chaos at BC Freedom suggests to her that the in-fighting is so bad, there Ooarai should have no trouble beating BC Freedom. When Yukari returns to Ooarai, she relays this to Miho, who enters the match under the impression that Momo should have a bit of breathing room against an opponent who might be too busy fighting amongst themselves to fight, which explains their surprise at the match’s beginning.

  • Yukari is endearing, and I greatly enjoy watching her warm, authentic interactions throughout the series. Yukari is voiced by Ikumi Nakagami, who has roles as BanG Dream!‘s Maya Yamato and even as Rena Akinokawa from RDG: Red Data Girl. As Yukari, Nakagami presents an excitable and energetic girl who loves tanks. Save for letting Miho down, very little gets Yukari down: as the loader, she’s able to share her thoughts with Miho during combat and support her with her unparalleled knowledge.

  • Once Yukari leaves, Rena and Ruka thank one another: the girls at BC Freedom look forwards to their match with Ooarai now, and will later stage a fight en route to the match to keep the ruse up. The dynamic between the Escalator and Examination factions in Das Finale are presented as being much more reasonable than they were in Ribbon Warrior, a manga spin-off of Girls und Panzer that ended up being counted as non-canon and therefore, is not counted as providing an accurate representation of how the characters are. Overall, I’ve found that the series itself presents characters as being much friendlier and more amicable than in the manga, and so, are a much better representation of who everyone is as a whole.

  • Taiyaki War thus ends up as being another fine example of how OVAs can be used to greatly enhance series: Girls und Panzer‘s OVAs genuinely stand out for helping expand the universe further, and while one could still get a solid enjoyment of the series without watching the OVAs, being able to experience the OVAs adds a considerable amount of depth to the series. With Taiyaki War now in the books, I imagine that this will be the last I write about Girls und Panzer until Das Finale‘s third act comes out. The timing of this is excellent: Halo: CE has just released for The Master Chief collection, which means I’ll be able to now go through Halo: CE‘s campaign in full.

  • I’ve heard that the original remaster’s ability to freely switch between the updated and classic graphics was retained, so I’m especially excited to play the game again with classic visuals, which is how I best remember playing the game on PC during my time as a secondary student. At this point in time, I’ve also reached World Tier Five in The Division 2, having just cleared the Tidal Basin mission solo. As such, besides Halo: CE, I’ll also be looking to write about that experience alongside Koisuru Asteroid after the three-quarters mark this month. We’re also very nearly at the end of the winter season, so I’ll be swinging by to write about Koisuru Asteroid and Magia Record once their finales have aired at the month’s end.

One of Girls und Panzer‘s greatest strengths outside of the already masterfully-presented main series lies within their OVAs. OVAs are traditionally used as a means of fanservice, whether it be to highlight fan-favourite moments and make callbacks to earlier parts of the series, or else give the characters a chance to relax at the beach, pool or onsen in downtime away from their typical activities. Girls und Panzer utilised its OVAs to accomplish both: the first two OVAs were a thinly-veiled excuse to show the cast in swimsuits, but subsequent OVAs helped with world-building, expanding on minor plot points to show how certain outcomes were reached, and otherwise simply give characters a chance to interact with one another in moments not essential to their matches. The latter approach ultimately creates characters that have greater depth than possible through just the series itself. Whether it was Yukari and Erwin conducting recon together, or Miho doing her best to sell Alice the idea that Ooarai is a great high school to attend, OVAs in Girls und Panzer have always added something new and enjoyable to the experience: this latest OVA from Das Finale is no exception, giving viewers insight into how BC Freedom ended their open internal strife (it’s largely successful, although vestiges of old grudges still remain at times) and how Marie’s solution ends up being turned into a countermeasure against Yukari’s recon operation, leading to the events seen in the first act. Such OVAs are most welcome, and also have one exciting implication: the incredibly vast and interesting world of Girls und Panzer is so richly-built and detailed, that any number of spin-offs could be written long after Das Finale concludes, meaning that should Ooarai ever square off against Maple High School at any point in the animated format, you can bet that I will be around to write about how well that school captures the Canada Strong ™ spirit.

Girls und Panzer Das Finale Part Two: Review and Reflection

“It is fatal to enter any war without the will to win it.” –Douglas MacArthur

Ooarai manages to break free of BC Freedom’s assault – the latter’s coordination leaves Yukari and the others shocked. However, because their team was so hastily assembled, it stood to reason that BC Freedom’s two different groups may still be prone to in-fighting, having only put on a ruse for this battle. When Saori notices that Mallard Team’s B1 Bis’ turret outwardly resembles the Souma S35’s turret, they devise a plan to set off in-fighting. While BC Freedom’s commanders initially do not take the bait, thing devolve rapidly: BC Freedom’s Soumas and ARL-44 fire upon one another, whittling their numbers down. Marie intervenes to stop the fighting, and BC Freedom’s remaining forces engage Ooarai, until a play by Ooarai’s Mark IV blocks off Marie’s FT-17, leaving Miho and Leopon team to mop things up. In the match’s aftermath, Ruka Oshida and Rena Andō speak with Azumi, their senior, while Miho and Marie share confectioneries together. After returning to Ooarai, Miho visits the Boco Theme Park with Alice, while the others prepare for the upcoming match. Fukuda from Chi-ha Tan Academy visits the Volleyball Club, who inspire her to be more fluid in her strategies. Saori visits Momo’s family while helping out in her duties as a member of the student council, and later, Ooarai learn that they are to face off against Chi-Ha Tan in their second match, which is set in the jungles. On the day of the match, Miho and Kinuyo wish one another the best. Chi-Ha Tan’s fit-and-fade strategies perplex Ooarai, and Shark team is eliminated when they attempt to counterattack during an ambush. The battle presses into the night, and Miho attempts to create a diversion by rallying around a lake. When Chi-Ha Tan’s Type 2 Ka-Mi amphibious tank appear in the lake, Kinuyo presses the advantage to strike, disabling Leopon’s Porsche Tiger. Miho pushes their forces into the jungle and forces them into a ravine. Uncharacteristically, Kinuyo orders a retreat to fight another day, before Miho can encircle them.

A full two years after Das Finale‘s first part released, the second instalment finally arrives, carrying on in the intensity and emotional tenour of the first. The large gaps between the first and second part does not speak well to the release patterns: assuming an average of two years between BD releases, and four parts remaining, it will take eight more years for parts three through six to get a home release, and viewers will see part six in 2028, a mere two years from yet another new decade. This release pattern is untenable on paper, and exceeds the time between the present and when Girls und Panzer first aired. However, this is the worst-case, and if fortunes hold, the remaining instalments will be released more closely together. Even assuming the worst case, if the second act of Das Finale is anything to go by, the quality of Das Finale will be incredible, commanding excitement and immersion throughout the entire course of its run. Between the thrilling conclusion of the fight between Ooarai and the spell-binding duel between a school who’s learned a few things from their time with Ooarai, there is no shortage of excitement in Das Finale‘s second act. Aside from the combat sequences, everyday moments, such as Miho sharing an evening with Alice at the Boco amusement park, Fukuda’s dinner with the volleyball club, or Saori visiting Momo’s family for the first time, Das Finale continues in the tradition of its predecessors, striking a fine balance between Panzerfahren and the idea that its participants are ordinary (albeit interesting) people. Girls und Panzer traditionally excels in this area, and Das Finale is no exception. Besides offering this masterful presentation, Das Finale also has a clever call-back to the original TV series: when Shark Team get annihilated from having a flag and decide to not carry one in the future, the Hippo team recall back when they’d decked out their StuG III and the associated consequences of making themselves too conspicuous. All of this together with visuals rivaling Studio Ghibli and Makoto Shinkai’s works and sound engineering that stands out creates a film whose quality is such that it (almost) justifies the unreal wait time between instalments.

Screenshots and Commentary

  • While I won’t be able to lay claim to having the first discussion of Das Finale‘s second part on the internet at this stage (I believe fellow blogger and Girls und Panzer fan, Jusuchin, holds that coveted spot), I can still bring to the table a unique and hopefully, interesting set of thoughts on things. This post, like my previous talk on Das Finale‘s first act, will feature forty screenshots that I hope will adequately cover the events within this long-awaited second instalment.

  • Last we left off, Ooarai and BC Freedom found themselves regrouping after the latter attempted an ambush at the bridge. Miho manages to extricate all of her forces without sustaining any casualties, and decides to resort to another play to take on BC Freedom, whose arsenal is impressive and whose level of cooperation was unexpected. While her other forces keep watch at the bocage (a woodland and pasture mixture characteristic of parts of Europe like France, England and Ireland), Marie herself stops to enjoy more sweets in a manner reminiscent of Snoopy from the Charlie Brown episode, “You’re a Great Sport, Charlie Brown”.

  • While initially dismissing the friendly fire as being nothing more than being a bit of friendly jousting, Marie soon realises that Ruka and Rena are duking it out for real. In the melee, BC Freedom loses a substantial number of their forces to friendly fire. Mallard Team is expressly forbidden from dealing any damage in their ruse, but initially creates enough chaos for BC Freedom to begin engaging one another: the Soumas have superior manoeuvrability and can close the gap quickly to disable the ARL-44s, while the ARL-44 and their 90 mm SA mle. 1945 make short work of any Souma.

  • Rena and Ruka quickly realise they’ve been had when they spot Mallard Team’s Char B1 Bis taking pot shots at them. They promptly and profusely apologise to one another and, under Marie’s command, begin engaging Ooarai’s forces anew with their remaining tanks. While the blue-on-blue has not decimated all of BC Freedom’s armour, it puts the initiative back in Ooarai’s camp: Miho’s forces give chase while BC Freedom move to protect Marie’s FT-17.

  • In Battlefield 1, the FT-17 was ridiculously overpowered during the open beta, where I got a 21-streak with the close support variant, and then it was subsequently toned down, with a coaxial machine gun replacing the canister shells, and the self-repair was reduced in efficacy. Overall, I did not prefer using the close support package for most situations – the Howitzer variant, on the other hand, was much more entertaining to run: the 75 mm cannon made it lethal against other tanks and took skill to use, while the HMG made it capable of engaging infantry at all ranges. The Howitzer was only limited by its limited turret rotation, which meant one needed to be mindful of players trying to attack from behind.

  • In the ensuing tank battle, both Ooarai and BC Freedom lose several of their units as they push through the bocage. Admittled, the terrain of the area favours BC Freedom and is the sort of landscape that is featured in Battlefield V‘s Arras, one of the original maps that came with the game’s launch. Arras is a fun map for armoured combat, and features vivid fields of yellow flowers, although in its current state, Battlefield V does not have any French armour: a share more than a year after its launch, Battlefield V only has the German, British, American and Japanese factions.

  • In the end, Shark Team’s Mark IV cuts off Marie’s FT-17, who is in hot pursuit of Turtle Team’s Hetzer. With its 37 mm main gun, the FT-17 would not have had any chance to deal any damage to the Hetzer save for exceptional circumstances. Surrounded, Marie resigns herself to defeat and takes a tender bite of cake before Anko and Leopon team fire on her to bring the match to a close.

  • It turns out that Azumi had been an alumni of BC Freedom, and both Rena and Ruka admired her. Azumi assures them that training together will help them improve further and put on a more impressive showing in future years; the match against Ooarai shows that Rena and Ruka, representing the Examination and Escalator factions of their school, could set aside their differences and cooperate, so it would not be inconceivable that seeing their Panzerfahren team work together would slowly cause the rivalries at BC Freedom to lessen over time.

  • Post-game, Marie treats Ooarai to French-style pâtisserie: while the girls might be tankers on the battlefield, off the battlefield, everyone has their own unique points, interests and eccentricities. Marie, being an embodiment of France’s Marie Antoinette, loves cakes and is rarely seen without one in hand. Despite her mannerisms, Marie is just as good of a sport as Darjeeling, Kay, Katyusha and Maho: sportsmanship is a major part of Girls und Panzer, and for me, irrespective of how heated matches can get, everyone understands the importance of winning and losing gracefully, taking a loss as a lesson on what to improve on next time.

  • In Das Finale, Ooarai is presented with a noticeably greater level of detail than in earlier instalments: the visual quality of Das Finale surpasses even that of Der Film, which is itself superior to the original series from an art and animation standpoint. Every aspect of Das Finale‘s visual component is impressive, and this is why I’ve opted to expend a screenshot to illustrate this: by comparison, Girls und Panzer‘s first season looks a little flat and drab by comparison, but this isn’t saying a whole lot, since the original TV series has aged gracefully and still looks solid.

  • When Girls und Panzer first began aired, I was never too big on Momo’s character simply because besides being the strict, no-nonsense member of the student council, and her penchant to miss shots even from extreme close ranges, she did not have a more human side to her. Her tough exterior, however, was shown to be hiding a very sensitive and caring personality: Momo is very prone to tears, very worried about those around her. This is why she had become so fixated on winning in the original series, and a glimpse of her true character was seen in Girls und Panzer‘s finale, before being brought out to bear during Der Film.

  • Miho is noticeably absent from the proceedings after returning to Ooarai: Saori, Hana, Yukari and Mako enjoy crepes in the brisk air, and Mako is visibly freezing, stating that she’d stuck around only to enjoy the ocean breeze. When Yukari suggests enjoying some red bean soup, Mako jumps at the opportunity. In Japan, お汁粉 (Hepburn oshiruko) is typically served with mochi, and its Cantonese variant 紅豆沙 (jyutping hung4 dau2 saa1, “red bean soup”), has the red beans mixed with tapioca, coconut milk, and purple rice. For me, this is the true form of red bean soup: it is a wonderful desert, and I typically see it as the conclusion to a Cantonese dinners.

  • Miho and Alice have gone on ahead to the Boco Amusement Park, which has been restored to its former glory. After watching a 4D-max movie told from Boco’s perspective, where Boco almost wins a fight from luck but loses to his last opponent, Alice and Miho take a ride on a roller-coaster of sorts. During their ride, Boco is fried by a stray bolt of lightning (likely a part of the ride), surprising both Miho and Alice. Miho’s expression here is a mixture of pity and shock: it’s not everyday viewers get to see Miho with a wider range of facial expressions, and it looks like when she’s relaxed, Miho is a bit more expressive.

  • Towards the end of their day, Miho and Alice share Boco-themed burgers. Alice is searching for a new school to attend, and intends to face Miho again in Panzerfahren one day. It suddenly strikes me that the last time I wrote about Das Finale, there had been a 10-minute preview, and during that weekend, I made a homemade double grass-fed beef patty burger with cheddar cheese, bacon, sautéed onions and mushrooms, topped with a fried egg. This was probably the most delicious thing I’ve made, and it tasted like heaven on earth. The receipe sautéed onions and mushrooms I used ended up being a good standby for the later burgers I would make. That week, I had a rare bit of time off and so, I took the time to walk the Big Hill Springs Provincial Park: it was a relaxing walk on account of the fact that it was a Thursday afternoon, and I practically had the entire trail to myself, from the hillside overlooking the area, to the waterfall part-way up the trail.

  • Fukuda of Chi-Ha Tan is a character who’s grown on me: this shy and reserved first year student who gradually develops more confidence as she spends time with Ooarai. While anxious to prove herself on the battlefield, Fukuda is also weary of her classmates’ love for 突撃 (Hepburn totsugeki, literally “charging attack”). This strategy has previously caused Chi-Ha Tan no small amount of trouble, since their loadout, consisting of Japanese tanks, are ill-suited for frontal assaults on schools with more heavily armed and armoured tanks.

  • Of everyone on Ooarai’s team, Fukuda is the most fond of the volleyball team: they share たらし焼き (Hepburn tarashi-yaki), a kind of grilled dough that is enjoyed as a snack for farmers, as Fukuda asks Duck Team for advice in their upcoming battles. The volleyball club comments on the tarashi-yaki and note that there’s no one way of eating it: Fukuda realises that this flexible, adaptive way of thinking could also apply to Panzerfahren, and inspired from this visit, Fukuda leaves with an idea of what new strategies she’d like Chi-Ha Tan to employ.

  • As Saori transitions into more duties as a member of the student council, she begins running more errands with Momo, who explains that the student council’s diligence is what keeps Ooarai functional as a school. Saori has more novel, contemporary ideas about how the student council can send communiqués out, but Momo rejects these suggestions. When they arrive at the printers’, it turns out that this is also Momo’s home, and that her parents run a printing shop.

  • Momo has at five younger siblings, and does her best to look after them, even though she states it’s difficult to focus on her studies with how rowdy things can get. Shortly after the movie released last June, Momo’s siblings were the only point of discussion at an anime forum I read. With the second part out, I imagine that discussions will be a ways more exciting than the size of Momo’s family very soon. Momo’s lack of admission offers to a post-secondary is what prompted Miho to make her commander for Das Finale: the stakes are lower, but this works to Das Finale‘s advantage in that without artificially inflating Ooarai’s urgency to win, it gives everyone a chance to fight for reasons beyond saving their school.

  • I’ve elected not to show the montage of St. Gloriana, Saunders, Pravda and Black Forest mopping floor with their opponents: with the matches in full swing, it turns out that Ooarai is set to face Chi-Ha Tan in the next match, and while the girls are initially excited because their opponent is known for charging into situations without much thought, Miho cautions everyone to be mindful: overconfidence had led them into a trap against BC Freedom, and Miho believes that it is possible that Chi-Ha Tan has something else up their sleeves.

  • Traditionally, I’ve never really featured any screenshots of the spectators watching the matches, but I’ve opted to make an exception this time around just to illustrate how much attention is paid to even scenes like this. Among those visible in the crowd, besides Ooarai, BC Freedom and Chi-Ha Tan’s students, are Hana’s mother and Shinzaburo, plus Yukari’s parents. No two faces are alike, and it’s impressive to see this level of detail in scenes that don’t linger for more than a few seconds.

  • Ooarai and Chi-Ha Tan marks the first time in Girls und Panzer where Miho squares off against an opponent who’s fought alongside her as an ally and is aware of her style. Their pre-match is marked by some of the most selfless and honourable displays of sportsmanship: both Miho and Kinuyo wish one another the best and promise to fight for their victories honourably. It was very encouraging to see this conversation, and immediately, it would be clear that a thrilling, captivating match would await viewers. The promise Miho and Kinuyo make prior to the match is what motivates the page quote: both Ooarai and Chi-Ha Tan have their own reasons for winning.

  • Chi-Ha Tan fields the Type 95 Ha-Go Light Tank and Type 97 Chi-Ha: the Type 95 is equivalent to the M3 Stuart in role, being intended as an anti-infantry tank, while the Type 97 was also built for infantry support. The Type 95 had a maximum speed of 45 km/h, and was an excellent tank at the time of its initial production in 1935, while the Type 97 became the most widely-produced Japanese medium tank of World War II. Neither tank could quite perform against their counterparts in the American Army, lacking the armour and firepower to be effective, but in the jungles of Southeast Asia, they proved effective, surprising the British forces, who were not expecting tanks.

  • What I colloquially call “funny faces” make an appearance in Das Finale‘s second act: besides Ruka’s expression after Marie chastises her, Ogin’s expression of shock is hilarious to behold. This stems from the desecration of her pirate flag from tracer rounds the Chi-Ha Tan tanks fire to mark Ooarai’s position. In anger, Ogin orders her crew to retaliate, but the Mark IV proves inadequate and is disabled. The History buffs recall a similar incident during their first match against St. Gloriana, and Ogin decides in the future, they’ll have to carry their flags within their hearts into battle.

  • In the match’s opening moments, Chi-Ha Tan hits Ooarai with a form of combat the school had previously not utilised: rather than blindly charging into their enemies, Chi-Ha Tan, on Fukuda’s suggestion, uses hit-and-fade tactics, turning their guns on Ooarai’s armour to get their attention, but then disappearing back into the thick of the jungle before Ooarai can return fire, resulting in a much more dynamic match. That Kinuyo has accepted Fukuda’s suggestions indicates that Kinuyo is open-minded, and early in the match, uses the new strategy to great effect.

  • Besides having lost the first tank of the match, the unique combination of Chi-Ha Tan’s hit-and-fade tactics, coupled with the heat and humidity of the jungle begins getting to Ooarai’s tankers, who grow frustrated with their inability to mount an effective counteroffensive. Miho manages to reign back in her tanks, who were on the verge of launching a blind rush in an attempt to find their opponent: without a plan, charging into the jungle would be an unwise decision, and actions taken in anger usually do not end well.

  • The unexpected behaviour from Chi-Ha Tan surprises Ooarai, and Miho realises that their original plans are unlikely to be viable now. She decides to take the fight to a nearby lake instead by luring Chi-Ha Tan there, rather than attempting to take an elevated position and snipe Chi-Ha Tan as they employed their charging tactics as intended. The weather has shifted, and par the course for a jungle map, rain begins falling. While moving to their next position, Mallard team becomes stuck in the mud, and it speaks to Miho’s growth that she delegates the task of rescue to Leopon Team without leaving the Panzer IV herself. However, the mud proves too much even for the Motor Club’s modified Porsche Tiger, and ultimately, Mako uses the Panzer IV to push Mallard Team out of the mud.

  • The Chi-Ha Tan tanks feel right at home in the depths of the jungle, which bears a striking resemblance in terms of atmospherics to Battlefield V‘s Solomon Islands map. At this point in Battlefield V, the Pacific Content has single-handedly brought the game to a new level of enjoyment, and it was immensely fun to be able to roll with Chi-Ha Tan’s Type 97 tanks. In its base form, the configuration that Kinuyo runs with, the Type 97 is faster but less effective in combat compared to the M4 Sherman, but with the right upgrades, the Type 97 can be reconfigured into the Type 3 Chi-Nu, which features the Type 3 75 mm gun. With this, the Type 97 can go toe-to-toe with the M4s.

  • As evening sets in, Ooarai’s forces prepare to have dinner. The battle has, so far, fallen into one of attrition, and so, Ooarai decides to take it easy for the time being. During times of difficulty, having a good meal to look forwards to can be a massive morale booster, and this is one of my preferred ways of getting through trying times. This past little while’s been tough, and so, a Saturday evening dinner of Caesar salad, fried chicken and fries, washed down with soda, proved to be most relaxing: a snowfall is now making its way through the area, and it’s nice to have a little bit of downtime.

  • Hana dozing off and then swiftly reawakening proved to be one of the more endearing moments of Das Finale‘s second act; despite being the most refined of Anko Team’s members, Hana is occasionally prone to moments that remind viewers she’s an ordinary girl, just like everyone else. Originally, Hana was Anko’s driver, but she was turned on after feeling the Kwk 40’s powerful report, and switched over to being Anko’s gunner after taking an immediate liking to the sense of force associated with being the gunner. She proves to be a skillful gunner, nailing shots with unerring accuracy when the moment calls for it.

  • While Hana had drifted off, Mako finds herself wide awake and fully alert during the night, claiming the night to be like an old friend. Miho and the others originally found Mako sleeping in a field while they’d had their first-ever practise, and Saori had known Mako since childhood. To keep her safe during the exercise, they brought her on board, and when Hana was knocked out, Mako took over as driver and proved to be proficient. Altogether, Anko team has the highest survival rate out of anyone at Ooarai: their capabilities as a team are immediately apparent, unlike Battlefield, where one person controls all aspects of a tank, it takes a minimum of four people to properly run the Panzer IV.

  • An unusual object appears in the lake, and this turns out to be the Type 2 Ka-Mi, an amphibious tank that Chi-Ha Tan had as their “surprise”. Based off the Type 95, the Ka-Mi was designed for beach landings and possessed one Type 1 37 mm main cannon, as well as a Type 97 coaxial machine gun. The Ka-Mi gives Ooarai no shortage of headaches, being able to traverse waters and stay out of range of Ooarai’s guns, while simultaneously providing enough of a distraction for Chi-Ha Tan’s main force to get into place.

  • It is no surprise that this is exactly what I use the Ka-Mi for in Battlefield V: being able to traverse open water means being able to get a good flank on the enemy. Against infantry, the Ka-Mi is immensely effective, to the point where I’ve gone on a 34-streak with it, and even if the Ka-Mi is vulnerable to medium tanks and anti-tank weaponry, being able to flank effectively and draw the other team’s attention means being able to buy my own team some space while defending an objective. Battlefield V‘s American counterpart to the Ka-Mi is the LVT, which is equally effective in its function.

  • While Kinuyo has the support of her other Type 97s and 95s, individually, the base Type 97 is quite weak in Battlefield V, and it is very clear that attempting a totsugeki on enemies with it is to waste a tank needlessly. However, when used correctly, even the base Type 97 can be effective: early on in the Pacific Chapter, when I started out with the entry-level Type 97, I enjoyed successes with it by sticking to an anti-infantry and anti-transport role. Once upgraded, however, it became much easier to square off against the M4 Shermans.

  • During this segment of the match, Chi-Ha Tan has consistently held the initiative, engaging Ooarai at their convenience and disappearing as needed to conserve on their numbers. This tactic allows them to wear down Ooarai, and following the distraction the Ka-Mi have created, Kinuyo continues to push the initiative and attack. In the ensuing exchange, Ooarai loses a handful of their tanks: Mallard team and Leopon team are disabled following sustained fire while attempting to keep Duck Team’s Hetzer safe from enemy fire.

  • Chi-Ha Tan’s plan is bold, but in the crossfire, one of their tanks is also disabled. One aspect that I’ve noticed in Das Finale is the sound engineering, which creates a different experience than did the sound from the original Girls und Panzer. Because of the acoustics, it feels as though a shell was passing in front of one’s faces, voices sound as though come from a distinct direction, and distant sounds are muffled. All of this comes together to create a much richer, multi-dimensional sound that adds to Das Finale‘s immersion.

  • All told, watching Ooarai exchange with Chi-Ha Tan in the jungles was practically experiencing Battlefield V‘s Pacific Theatre in Girls und Panzer, especially the Solomon Islands map, which came out around a month ago. I very much enjoyed the experience on Solomon Islands, and in general, aside from the 5.2 patch that saw TTK be detrimentally modified, the Pacific Theatre update for Battlefield V proved to be a much-needed addition to the game. The 6.2 update is supposed to bring the game back to a near-5.0 state while at once ensuring that weapons have a specific role (but ensuring that skilled players can use their weapons more effectively outside of their optimal range).

  • While it looks like Ooarai is pursuing Chi-Ha Tan into the jungle, it turns out Miho’s deliberately pushing them towards a narrow ditch, and the entirety of Chi-Ha Tan’s forces wind up in here. Despite having what appears to be the perfect opportunity to finish things here and now, Ooarai’s accuracy in close quarters is not so hot, and they miss most of their shots. Realising that they’re fish in a barrel, Kinuyo does the unexpected, and for the first time, orders a tactical retreat before Ooarai can prepare a powerful strike.

  • While her teammates are initially shocked at the order, Kinuyo reasons that it’s better to live to fight another day than lose needlessly in a poor position. Fukuda is impressed that Kinuyo is adapting, and Chi-Ha Tan’s tankers quickly rally, preparing for a retreat. Up until now, they’ve been using various forms of charges (really just named in curious ways) to motivate everyone, but this marks the first time they’ve used a retreat.

  • I’m very nearly done with this post, and the one thing I’ve not mentioned yet is the number of appropriate songs each school sings during their battles or as a part of their theme. On top of everything else that Girls und Panzer does well, the inclusion of well-known songs transforms the show into a minor musical of sorts, giving the series further depth. With Chi-Ha Tan in full retreat, Miho seizes initiative and orders her tanks to give pursuit, even in the knowledge that Chi-Ha Tan has faster armour.

  • Kinuyo heads into the moonlight as the second part draws to a close, and with this, my own reflections of Das Finale‘s second act comes to a close, as well. Knowing that the third act could potentially be a 2022 release is infuriating, but this is the reality of things: overseas folks like myself will simply have to wait before the outcome of the match between Ooarai and Chi-Ha Tan is decided, although like every fight involving Donnie Yen’s Ip Man, I imagine that Ooarai will come out of this match victorious, otherwise, Das Finale might as well draw to a close. As such, it is evident that Miho will win, but the thrill will be in watching how Ooarai manages to earn their victory. I am, in short, greatly anticipating the third act, although it should be clear that I have no intention of burning money to fly to Japan for the sole purpose of seeing it ahead of everyone else: half the fun in Girls und Panzer is being able to talk about it with others, after all.

The outcome between BC Freedom and Ooarai had been preordained – the series would’ve ended here and now had Marie won, and it was only a question of who would score the winning kill. Contrary to my initial prediction that Momo would get the kill, Shark team proves instrumental in this victory, preventing Marie’s FT-17 from escaping and allowing Ooarai’s Panzer IV and Porsche Tiger to end the match. As expected of Girls und Panzer, the post-match is a show of sportsmanship and friendship, which was quite touching: while Marie might be a bit haughty and not one to stand on ceremony, she never displays open contempt for her opponent and is a graceful loser, promising Miho a thrilling rematch someday. The biggest surprise in the second act, however, is the opening phase of the match against Chi-Ha Tan. Encouraged by the Volleyball Club, Fukuda brings back to Kinuyo a host of new strategies for their match against Ooarai. They successfully capitalise on their Type 97s and 95s high mobility to frustrate Ooarai, employing hit-and-fade to create a constant sense of unease for Ooarai’s tankers. While their tanks may not be the most powerful, clever use of their armour’s strengths, and the terrain, allow Fukuda to contribute towards keeping most of their tanks active when traditionally, charging blindly at their enemy has cost them. Das Finale continues to find ways of making each Panzerfahren match exciting, and two acts in, it is apparent that strategy has returned to the series’ forefront over the pure spectacle of the film, bringing the series back in line with its origins. It speaks to Das Finale‘s strengths that even after a two-year gap between the home release, the series has lost none of its momentum, and with the second act in the books, I don’t doubt that the third act will continue to impress. The only question remains – will viewers be subjected to another two year wait for the next part, and if so, will long wait times dampen the momentum and excitement that Das Finale has cultivated insofar?

Girls und Panzer Das Finale Part Two: A Nine Minute Preview and Remarks on Release Patterns

“Delay always breeds danger; and to protract a great design is often to ruin it.” –Miguel de Cervantes

After Miho’s armoured column evacuates from the wooden bridge, they set up an ambush for BC Freedom’s tanks and push them towards a garden. Here, Mallard team causes chaos amongst BC Freedom’s tanks: after Saori had noticed that their Char B1 bis possessed the same turret as the Souma S35, Miho decides to give their tank a custom paint job and has Mallard sneak behind enemy lines to create instances of friendly fire. While BC Freedom can fight in a united manner under Marie’s command, Oshida and Andou’s animosity for one another ends up being exploited: the two wonder if there’s a traitor amongst them and disregard Ooarai, firing on one another instead. This is the short preview that has been presented for Girls und Panzer Das Finale‘s second act, which premièred in Japanese cinema back on June 15. Possessing a total runtime of 54 minutes, the second act will see the conclusion of Ooarai’s match with BC Freedom, whose outcome is foregone but where the journey to reach said outcome will still remain worthy of watching. With BC Freedom in the books, trailers show that part two will allow Miho a small break before their next match with Kinue Nishi and Chi-Ha Tan, where she spends some time at a Boko-themed amusement park with Alice. For folks, such as myself, who do not have the luxary of going to Japan to watch Das Finale‘s second act, this is about the most that is known for the present: a re-screening of both parts is scheduled for the Thanksgiving Long Weekend, and unlike Part One, whose home release date was announced a month after its première, no information has been provided as to when the home release for Part Two will be.

Screenshots and Commentary

  • I will come back and do a proper talk on Das Finale Part Two once it’s actually available; for now, we’ll have a chance to look at the nine or so minutes of footage that mark the opening sixth of the second act. It seems logical to start by talking about Marie. From what little has been seen of her so far, Marie has a haughty personalty and places great store in her skill as a commander. While capable of convincing Andou and Oshida to cooperate, Marie seems to care little for tactics, leaving her subordinates to fight while she eats cake even in the midst of a battle.

  • Conversely, Miho is always shown to be fighting alongside her comrades, directing them from the frontlines and encouraging them to do their best irrespective of the outcome. The gap in leadership and camaraderie amongst Ooarai’s Panzerfahren team is one of the reasons why they’ve always found ways to win over their enemies: other commanders tend to be confident and distant from other members of their team, Miho’s taken the effort to learn about everyone that participates alongside herself.

  • As a result of Girls und Panzer‘s previous performances, it is reasonable to suppose that Ooarai will win this match against BC Freedom, as well. The excitement comes from watching the process that leads to Ooarai’s victory, and I am now confident that it will be Momo who scores the winning kill: from a technical perspective, the FT-17 is a World War One era tank that was revolutionary for its time, but its maximum armour thickness of 22 mm would have offered no protection against the Jagdpanzer 38’s 7.5 cm Pak 39 (L/48), which could punch through 106 mm of armour at ranges of under 100 m.

  • Even at two kilometres, the Pak 39 is rated as being able to defeat 64 mm of armour if the round had hit its mark: the FT-17 would be useless, and Marie’s choice of tank is both to reflect on her preference to let her teammates do the fighting in their World War II-era, more capable tanks, as well as give Momo a fighting chance. I would further suppose that Miho’s determination to see Momo successful would mean that she’d sacrifice herself to make this happen, and so, I see her giving the order that causes her own Panzer IV to be disabled, which clears a way for Momo to take (and make) the winning shot.

  • Having done all of the housework and whatnot, today’s actually been a rather quiet day. Lazy weekends are the perfect time to spend making ludicrous foods: I had some grass-fed beef patties from earlier this month, and the time had finally come to break them out and use them to make burgers. Per request, these burgers feel like they come straight out of Man v. Food: besides a double patty, the burger I made was topped with cheddar cheese, bacon, sautéed onions and a fried egg. A side of fries and a tall glass of soda rounded things out. It was incredibly fun to put together and even more enjoyable to eat: grass-fed beef has an earthier, lamb-like taste, and the meat itself is leaner.

  • It is not lost on me that almost seven years have now passed since Girls und Panzer first began airing. Its success was unprecedented, and no one initially expected the franchise to do as well as it did. The reason for Girls und Panzer‘s unique success lies in the series emphasis on sportsmanship, finds ways of making each of the characters likeable, and for the incredible attention paid to detail. Appealing to military buffs and moé fans alike, there’s something in Girls und Panzer for everyone.

  • Capitalising on BC Freedom’s internal instability and the fact that Mallard Team’s Char B1 bis has the same turret as the Souma S35, Miho cleverly exploits their opponent’s weaknesses to create in-fighting during the match. Where Yukari had been dismayed to learn that the internal conflict at BC Freedom might have been a ruse, it turns out she was actually on the money: it is through Marie’s mediation that Oshida and Andou are able to nominally cooperate, but this cooperation is a fragile one.

  • While Der Film counted on spectacle and a scaled-up experience from the first season, Das Finale places much more emphasis on the skill-based elements of Panzerfahren. We can therefore expect creative tactics and problem solving approaches in upcoming movies, one of the few things along with the enjoyment factor, that is a constant with Das Finale. As frustrating as it is to be unable to do little more than wait, I fail to see the logic in going to Japan to see a movie that I won’t be able to write about in my usual format.

  • When Das Finale‘s second act finally comes out for home release and my copy arrives, I will be doing a much more in-depth talk about things. I expect that once BC Freedom begins tearing itself apart, it’ll be a short ways to the end of the match, and then the remainder of the episode will deal with Miho’s date with Alice to the Boko amusement park, as well as Ooarai squaring off against Chi-Ha Tan for the first time as opponents. With this preview in the books, I’ll be writing about Dumbbell wa Nan Kilo Moteru? next.

More optimistic estimates for Das Finale‘s second part to have a home release will put the date as being in December 2019, supposing that the re-screenings also double as an announcement for the next release. Previously, I had made the assumption that there would be a three month gap between the theatrical screenings and the home release for Das Finale, with an average of eighteen months between the different acts. By these estimates, this month was when Part Two was supposed to be released in full. Since these were off, the future release pattern for Das Finale becomes much more challenging to forecast. While I appreciate the effort going into the production of Girls und Panzer Das Finale to ensure that each instalment is of a high standard, Actas is proving to be about as reliable as 343 Industries when it comes to release dates. Following Das Finale is a bit of a painful endeavour on account of these wait times, and I do apologise to my readers for the considerable delays encountered in writing about Das Finale. My ability to write about this six-part film series is entirely dependent on the home releases, as I aim to provide detailed discussions, with high-quality screenshots. While I could be financially irresponsible and fly myself out to Japan for the singular purpose of watching the film to provide a pure-text summary, I would be compromising the quality of my content by taking this route. This is the cost of quality, and I will resolve to get a proper talk on Das Finale‘s second act as soon as the home release is available, a talk that I hope readers will find satisfactory.